One codebase, both platforms. We design and build mobile apps that feel native — push, offline, in-app purchases — and get them through App Store and Play review, fast.
Core flows, platforms, fixed price
Native-feel UI you can tap through
One codebase, both stores
We handle store review
Native-feeling apps with the device features users expect — not a wrapped website.
Both platforms from a single Flutter codebase — native feel, half the cost, one team.
Notifications and deep links that bring users back and route them to the right screen.
Works without signal and syncs when it's back — because real users lose connection.
App Store / Play billing and Stripe — monetise from day one, compliant with store rules.
Camera, location, biometrics, Bluetooth, health — the hardware that makes an app an app.
We handle review, metadata and release — and the resubmits, so you don't have to.
Fixed scope, weekly builds you can install on your phone, and a launch you can plan around.
We define the core flows and platforms, then lock a fixed scope and price.
Week 1A native-feel, tappable prototype you can test before we build.
Week 1–2iOS and Android from one codebase, with weekly TestFlight / APK builds.
Week 2–5We prep listings, handle review, and get you approved on both stores.
Week 6Ship updates from real usage and ratings — same team, no ramp-up.
OngoingDifferent domains, same bar — native feel, store-ready, built to scale.
Secure, biometric-gated money apps.
Care, tracking and tele-health apps.
Shopping apps with checkout & loyalty.
Booking, delivery and marketplace apps.
Activity, habit and coaching apps.
Learning apps with offline content.
Booking, itinerary and concierge apps.
AI-native and creator-economy apps.
Cross-platform where it wins, native modules where it counts — and you own all of it.
No juniors learning on your budget, no endless discovery, no surprise invoices.
A live app on both stores in 5–6 weeks, because we scope tightly and build cross-platform.
You approve the scope and the number before we start. No hourly meters.
Full IP and source handover at launch, including your store accounts. No lock-in.
Product, design and mobile engineers who've shipped to the stores work on yours.
We use AI across design and build to compress months of work into weeks.
Install the app on your own phone every week. You always see real progress.
Transparent, fixed pricing. Validate first, or go straight to a store-ready build.
Pressure-test the idea with a tappable prototype and a costed build plan.
A native-feel app live on both stores — designed, built, submitted and approved.
Keep the same senior team shipping features and store updates after launch.
Most app projects don't fail on the idea. They fail on these. Here's how we engineer them out.
The same app, four very different ways to get there.
| Velcod | Freelancers | In-house hire | Traditional agency | |
|---|---|---|---|---|
| Time to store-ready | ~5–6 weeks | 3–5 months | 4–8 months | 6–10 months |
| Fixed scope & price | Sometimes | |||
| iOS + Android from one codebase | Rarely | Varies | Sometimes | |
| Store submission handled | Rarely | Varies | ||
| You own all the code & IP | Varies | Varies | ||
| Risk if it doesn't work out | Low | Medium | High (salary) | High (cost) |
A founder's vision shipped as a mobile-first product users loved on day one — fast enough to test the market before the runway ran down.
A two-sided booking app connecting clients and stylists, with scheduling and payments — taken from idea to a live, bookable product.
We designed and built UCreators' platform — accounts, AI tooling and the experience creators use every day, across web and mobile.
From concept to a working AI platform that generates and stress-tests business models — built around the model, not bolted on.
"On both stores in six weeks, and it actually felt native. The team handled the whole App Store review so I didn't have to learn it."
"Installing a fresh build on my phone every week made it real. The fixed price meant no nasty surprises."
"Camera, push, offline — all the native bits just worked. And we own the codebase and the store listings outright."
Not sure where to start? Book a free call and we'll tell you straight — even if the answer is "web first".
Book a free callBook a free 30-minute call. We'll scope your app, give you a fixed price and a launch date, and you'll know exactly what it takes to ship on iOS and Android.
Send a few lines about your idea, timeline, or budget. We reply within one business day with honest, no-obligation next steps.